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waveformgenerator.cpp

/***************************************************************************
 *   Copyright (C) 2010 by Simon Andreas Eugster (simon.eu@gmail.com)      *
 *   This file is part of kdenlive. See www.kdenlive.org.                  *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 ***************************************************************************/

#include <cmath>

#include <QColor>
#include <QImage>
#include <QPainter>
#include <QSize>
#include <QTime>

#include "waveformgenerator.h"

#define CHOP255(a) ((255) < (a) ? (255) : (a))

WaveformGenerator::WaveformGenerator()
{
}

WaveformGenerator::~WaveformGenerator()
{
}

QImage WaveformGenerator::calculateWaveform(const QSize &waveformSize, const QImage &image, WaveformGenerator::PaintMode paintMode,
                                            const bool &drawAxis, WaveformGenerator::Rec rec, const uint &accelFactor)
{
    Q_ASSERT(accelFactor >= 1);

    //QTime time;
    //time.start();

    QImage wave(waveformSize, QImage::Format_ARGB32);

    if (waveformSize.width() <= 0 || waveformSize.height() <= 0 || image.width() <= 0 || image.height() <= 0) {
        return QImage();

    } else {

        // Fill with transparent color
        wave.fill(qRgba(0,0,0,0));

        QRgb *col;

        double dY, dx, dy;

        const uint ww = waveformSize.width();
        const uint wh = waveformSize.height();
        const uint iw = image.bytesPerLine();
        const uint ih = image.height();
        const uint byteCount = iw*ih;

        uint waveValues[waveformSize.width()][waveformSize.height()];
        for (int i = 0; i < waveformSize.width(); i++) {
            for (int j = 0; j < waveformSize.height(); j++) {
                waveValues[i][j] = 0;
            }
        }

        // Number of input pixels that will fall on one scope pixel.
        // Must be a float because the acceleration factor can be high, leading to <1 expected px per px.
        const float pixelDepth = (float)((byteCount>>2) / accelFactor)/(ww*wh);
        const float gain = 255/(8*pixelDepth);
        //qDebug() << "Pixel depth: expected " << pixelDepth << "; Gain: using " << gain << " (acceleration: " << accelFactor << "x)";


        // Subtract 1 from sizes because we start counting from 0.
        // Not doing it would result in attempts to paint outside of the image.
        const float hPrediv = (float)(wh-1)/255;
        const float wPrediv = (float)(ww-1)/(iw-1);

        const uchar *bits = image.bits();

        for (uint i = 0, x = 0; i < byteCount; i += 4) {

            Q_ASSERT(bits < image.bits() + byteCount);

            col = (QRgb *)bits;

            if (rec == WaveformGenerator::Rec_601) {
                // CIE 601 Luminance
                dY = .299*qRed(*col) + .587*qGreen(*col) + .114*qBlue(*col);
            } else {
                // CIE 709 Luminance
                dY = .2125*qRed(*col) + .7154*qGreen(*col) + .0721*qBlue(*col);
            }
            // dY is on [0,255] now.

            dy = dY*hPrediv;
            dx = x*wPrediv;
            waveValues[(int)dx][(int)dy]++;

            bits += 4;
            x += 4;
            if (x > iw) {
                x -= iw;
                if (accelFactor > 1) {
                    bits += 4*iw*(accelFactor-1);
                    i += 4*iw*(accelFactor-1);
                }
            }
        }

        switch (paintMode) {
        case PaintMode_Green:
            for (int i = 0; i < waveformSize.width(); i++) {
                for (int j = 0; j < waveformSize.height(); j++) {
                    // Logarithmic scale. Needs fine tuning by hand, but looks great.
                    wave.setPixel(i, waveformSize.height()-j-1, qRgba(CHOP255(52*log(0.1*gain*waveValues[i][j])),
                                                                      CHOP255(52*log(gain*waveValues[i][j])),
                                                                      CHOP255(52*log(.25*gain*waveValues[i][j])),
                                                                      CHOP255(64*log(gain*waveValues[i][j]))));
                }
            }
            break;
        case PaintMode_Yellow:
            for (int i = 0; i < waveformSize.width(); i++) {
                for (int j = 0; j < waveformSize.height(); j++) {
                    wave.setPixel(i, waveformSize.height()-j-1, qRgba(255,242,0,   CHOP255(gain*waveValues[i][j])));
                }
            }
            break;
        default:
            for (int i = 0; i < waveformSize.width(); i++) {
                for (int j = 0; j < waveformSize.height(); j++) {
                    wave.setPixel(i, waveformSize.height()-j-1, qRgba(255,255,255, CHOP255(2*gain*waveValues[i][j])));
                }
            }
            break;
        }

        if (drawAxis) {
            QPainter davinci(&wave);
            QRgb opx;
            davinci.setPen(qRgba(150,255,200,32));
            davinci.setCompositionMode(QPainter::CompositionMode_Overlay);
            for (uint i = 0; i <= 10; i++) {
                dy = (float)i/10 * (wh-1);
                for (uint x = 0; x < ww; x++) {
                    opx = wave.pixel(x, dy);
                    wave.setPixel(x,dy, qRgba(CHOP255(150+qRed(opx)), 255,
                                              CHOP255(200+qBlue(opx)), CHOP255(32+qAlpha(opx))));
                }
            }
        }

    }

    //uint diff = time.elapsed();
    //emit signalCalculationFinished(wave, diff);

    return wave;
}
#undef CHOP255

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