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jogaction.h

/***************************************************************************
 *   Copyright (C) 2010 by Pascal Fleury (fleury@users.sourceforge.net)    *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

#ifndef JOG_SHUTTLE_ACTION_H
#define JOG_SHUTTLE_ACTION_H

#include <QObject>
#include <QStringList>

#include "jogshuttle.h"

00028 class JogShuttleAction: public QObject
{
Q_OBJECT public:
    explicit JogShuttleAction(const JogShuttle* jogShuttle, const QStringList& actionMap, QObject * parent = 0);
    ~JogShuttleAction();


private:
    const JogShuttle* m_jogShuttle;
    // this is indexed by button ID, having QString() for any non-used ones.
    QStringList m_actionMap;

public slots:
    void slotJogBack();
    void slotJogForward();
    void slotShuttlePos(int);
    void slotButton(int);

signals:
    void rewindOneFrame();
    void forwardOneFrame();
    void rewind(double);
    void forward(double);
    void action(const QString&);
};

#endif

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