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renderjob.h

/***************************************************************************
 *   Copyright (C) 2007 by Jean-Baptiste Mardelle (jb@kdenlive.org)        *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/


#ifndef RENDERJOB_H
#define RENDERJOB_H

#include <QProcess>
#include <QObject>
#include <QDBusInterface>

class RenderJob : public QObject {
    Q_OBJECT
public:
    RenderJob(bool erase, const QString &renderer, const QString &profile, const QString &rendermodule, const QString &player, const QString &scenelist, const QString &dest, const QStringList &preargs, const QStringList &args, int in = -1, int out = -1);
    ~RenderJob();
    void start();

private slots:
    void slotIsOver(int exitcode, QProcess::ExitStatus status);
    void receivedStderr();
    void slotAbort();

private:
    QString m_scenelist;
    QString m_dest;
    int m_progress;
    QProcess *m_renderProcess;
    QString m_prog;
    QString m_player;
    QStringList m_args;
    bool m_erase;
    QDBusInterface *m_jobUiserver;
};

#endif

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