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TransitionStack Class Reference

#include <transitionstack.h>

List of all members.

Detailed Description

an Effect stack implements a list of events that should be applied one after the other. Although it is called a stack, you can insert/remove elements from any point on the stack. However, this will change the output of effects further up the stack.

The effects in the effect stack are applied in order with the first effect in the the list appied first and the last effect in the list applied last.

Jason Wood

Definition at line 32 of file transitionstack.h.

Public Member Functions

Transition * exists (const DocClipRef *clipa, const DocClipRef *clipb)
Transition * operator[] (int ix) const
Transition * selectedItem ()
void setSelected (uint ix)

Private Attributes

uint index

The documentation for this class was generated from the following files:

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